Immersive Telepresence for the IoT

An unique embedded 3D immersive telepresence over the web solution based on the UV4L framework with the following features is now ready:

  • optionally two-way, encrypted live data-audio-video in HD or greater resolution at full frame rate between two participants (or even more)
  • FPV in a 180° x 180° panorama
  • 3D Stereo image (optional)
  • real-time head tracking, working out-of-the-box with any smartphone (no special software required, e.g. plugin-free browser) inside a VR headset like Google cardboards or easily adaptable to dedicate hardware like Oculus or OSVR
  • software based on standard technology
  • over Internet (cloud) or LAN
  • peer-to-peer or video rooms with multiple participants
  • does not necessarily require any third-party server infrastructure…
  • …but can be optionally easily made as on-demand service when put in the cloud
  • easy NAT traversal
  • audio-video on-the-fly recording & play back on the browser client or recording on server side for further post-processing
  • adaptive bitrate streaming to available bandwidth
  • very low CPU usage
  • single board, low cost

DEMO

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